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Everchanging Caves of Forgotenness

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Devlog

  • Devlog n5
    March 23, 2021 by saurterrs
    As I promised, I continue working on the game. This time I updated some graphics and I think it happened to become kinda nice :3 Under the hood: inventory system almost working, updated AI, updated ra... Continue reading
  • Last day of 7DRL
    March 14, 2021 by saurterrs
    So basicallym this is it, I have not managed to create the game in time. Although I am satisfied with the result right now. In the game we ahve inventory, weapon generator, AI that can and will kill y... Continue reading
  • Day friday result
    March 12, 2021 by saurterrs
    Seriously, it I lost in what day of the jam it should be. Nevertheless, here are my results: we can walk and kill things! Basic things are available - movement, rotating and hitting... Continue reading
  • Day 5 results
    March 10, 2021 by saurterrs
    So this is day 5 already. My results - we can walk and observe the caves! Well basically I implemented common walk | look | rotate system and it is designed to work well with action points for a playe... Continue reading
  • Day 2 results
    March 08, 2021 by saurterrs
    1
    This is the results of Day 2 of 7DRL jam. So, the first thing I did - ignored the main advice for participating in the jam and head on creating dungeon generator :3 But, if telling the truth, how can... Continue reading
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